152 cards found.

Contaminated Ground

Enchantment Aura   {1}{B} (2)

Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
"The Na Plateau is lost. Do not ask what happened, and never return there."
—Nirthu, lone missionary



Color Identity: B,Black
Printings:
Rise of the Eldrazi (Common)

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Crevasse

Enchantment {2}{R} (3)

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.



Color Identity: R,Red
Printings:
Legends (Uncommon)

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Dark Maze

Creature Wall   4 / 5   {4}{U} (5)

Defender (This creature can't attack.)
{0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
"Stray not into the path of darkness, or be lost forever."
—Baki, Wizard Attendant



Color Identity: U,Blue
Printings:
Homelands (Common)
Homelands (Common)

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Declaration of Naught

Enchantment {U}{U} (2)

As Declaration of Naught enters the battlefield, choose a card name.
{U}: Counter target spell with the chosen name.
Every story, even a faerie tale, comes to an end.



Color Identity: U,Blue
Printings:
Morningtide (Rare)

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Demonic Consultation

Instant {B} (1)

Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.



Color Identity: B,Black
Printings:
Ice Age (Uncommon)

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Descendant of Masumaro

Creature Human Monk   1 / 1   {2}{G} (3)

At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.



Color Identity: G,Green
Printings:
Saviors of Kamigawa (Uncommon)

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Deserted Temple

Land (0)

{t}: Add {C}.
{1}, {t}: Untap target land.
A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.



Color Identity:
Printings:
Odyssey (Rare)

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Divergent Growth

Instant {G} (1)

Until end of turn, lands you control gain "{t}: Add one mana of any color."
Nature has forgotten its own rules.



Color Identity: G,Green
Printings:
Scourge (Common)

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Door of Destinies

Artifact {4} (4)

As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.



Color Identity:
Printings:
Magic Online Promos (Rare)

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Doran, the Siege Tower

Legendary Creature Treefolk Shaman   {W}{B}{G} (3)

Each creature assigns combat damage equal to its toughness rather than its power.



Color Identity: B,G,W,White,Black,Green

Dwarven Soldier

Creature Dwarf Soldier   2 / 1   {1}{R} (2)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
"Orc must die / Orc must die / Not an orc? / March on by."
—Dwarven marching song



Color Identity: R,Red
Printings:
Fifth Edition (Common)

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Elephant Graveyard

Land (0)

{t}: Add {C}.
{t}: Regenerate target Elephant.

This card is on the reserved list.


Color Identity:
Printings:
Arabian Nights (Rare)

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Elvish Bard

Creature Elf Shaman   2 / 4   {3}{G}{G} (5)

All creatures able to block Elvish Bard do so.
Helplessly drawn in, the bard's enemies quickly find there's more than song to be found.



Color Identity: G,Green
Printings:
Ninth Edition (Uncommon)

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Evacuation

Instant {3}{U}{U} (5)

Return all creatures to their owners' hands.
Which is more unsettling: the roar of battle or the silence that follows?



Color Identity: U,Blue
Printings:
Ninth Edition (Rare)

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Exalted Angel

Creature Angel   4 / 5   {4}{W}{W} (6)

Flying
Whenever Exalted Angel deals damage, you gain that much life.
Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: W,White

Exile

Instant {2}{W} (3)

Exile target nonwhite attacking creature. You gain life equal to its toughness.



Color Identity: W,White
Printings:
Classic Sixth Edition (Rare)

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Fangren Pathcutter

Creature Beast   4 / 6   {4}{G}{G} (6)

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.



Color Identity: G,Green
Printings:
Salvat 2005 (Uncommon)
Salvat 2005 (Uncommon)

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Feral Thallid

Creature Fungus   6 / 3   {3}{G}{G}{G} (6)

At the beginning of your upkeep, put a spore counter on Feral Thallid.
Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
"Born and bred of fungus, Thallids were nearly impossible to kill."
—Sarpadian Empires, vol. I



Color Identity: G,Green
Printings:
Fallen Empires (Uncommon)

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Flagstones of Trokair

Legendary Land (0)

{t}: Add {W}.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.



Color Identity: White
Printings:
Time Spiral (Rare)

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Formats:

No results found.
Bummer

152 cards found.